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  • DEVLOG #3 Animals, houses and other world stuff
    November 01, 2020 by kasperdebruin
    1
    Hi everyone, Here I'm again with a new update about my little protoype project. Last week I remade almost everything (3rd time I think :( ) in the first instance the all chunks where creaeted by check... Continue reading
  • DEVLOG #2
    October 26, 2020 by kasperdebruin
    1
    #gamedev, #game, #unity, #prototype, #c#, #C#, #sql, #mysql, #php, #web, #request, #main, #menu, #main menu, #test
    Hi everyone here I am again, The last few days I implemented and optimized a couple of things: Inventory System A couple of basic weapons A couple items Tree's that can be destroyed Main menu Optimize... Continue reading
  • DEVLOG #1
    October 21, 2020 by kasperdebruin
    1
    #Optimization, #Client, #Server
    The last few days was mostly testing out stuff and how to do it in the best way. This morning I made a prototype that looks like this: The Server: Creates an Dictionary at the start of the game with... Continue reading
  • DEVLOG 0.1
    October 18, 2020 by kasperdebruin
    1
    #First Post
    This project is a prototype project to learn some new mechanics. Like learning multiplayer, crafting, inventory's etc. I thought why not take some more people on this journey and get some feedback:) C... Continue reading
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