DEVLOG #2
Hi everyone here I am again,
The last few days I implemented and optimized a couple of things:
- Inventory System
- A couple of basic weapons
- A couple items
- Tree's that can be destroyed
- Main menu
- Optimized the chunk checking
It was pretty cool to do this stuff and learned again a lot of new things.
Next week I will set up a server to do some testing with server builds on Linux and make an login system.
I think this will be an simple sql server with php and Unity Forms...
Also I added an singleplayer option on the ideas list. This should be fearly easy because I can reuse a lot of code from the multiplayer code.
I'm writing this late in the night and currently have no screenshots but I will post some in a couple of days :)
Also thinking to share some builds in a couple of weeks for testing:) let me know in a comment if you want one.
Have a nice day! and speak you soon :))
Everview
Multiplayer, 2D, Unity, Survival, Crafting, Monsters
Status | Prototype |
Author | kasperdebruin |
Genre | Adventure, Survival |
Tags | Multiplayer, Procedural Generation, Unity |
More posts
- DEVLOG #3 Animals, houses and other world stuffNov 01, 2020
- DEVLOG #1Oct 21, 2020
- DEVLOG 0.1Oct 18, 2020
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